project status:
stopped.
Features:
System: PC (Pentium and fast Graphic Card recommended)
Enviroment:
-
DOS VGA,SVGA(Vesa) 8-, 15- and 16- Bit and Win95 (VfW 15Bit)
-
Graphic Modes DOS 8-Bit
320x200,320x240,320x400,....,1280x1024
-
Graphic Modes DOS 15-, 16- Bit
320x200,320x240,320x400,....,800x600
-
8-Bit Rendering:
lines, flatshading, gouraudshading, phongshading texturemapping
gouraudshaded-texturemapping, phongshaded-texturemapping
bumpmaped-phongshading, bumpmaped-phongshaded-texturing
translucent-gouraud-texturemapping
new: perspective texturemapping (decomposi ng, scanline subdivison or per pixel)
enviroment-mapping, phongshaded enviroment-mapping, phong-glas-mapping
-
r,g,b palette mapping for faces and textures
-
camera tracking on objects
-
15-, 16-Bit Rendering:
lines, flatshading, gouraudshading, phongshading, texturemapping, phongshaded-texturemapping
Rendering Features:
-
animated textures, animated structures
-
structure morphing, liniear path movement for objects
-
additional effects (8-Bit only): planet projection, starfield background
Import / File Formats
-
8-Bit-PCX-Images for background and textures
for 15-, 16-Bit Version JPEG-Images and 8-Bit-PCX-Images
-
Mesh Converter:
triangulated polygons, 3D-Studio asc-files, Caligary cob-files (ascii)
into own ascii or binary file-format
-
DOS Demo-System
-
Sound: GUS support (SB for noise), S3M Format
-
Virtual-File-System
MS-DOS examples
-
DIALOGS Logo ( date 31.Okt. 95 )
Win95 examples
-
W3DTool Object Viewer v. 0.7 for NV,COB, ..
-
Win3D World Viewer v. 1.2

|